| Rogue Warrior is a story-driven shooter that provides team-based tactical combat set in massive, contiguous levels using Unreal 3 streaming technology. Central to the game's single and multiplayer experience is the idea of a freeform battlefield, where players are given the freedom to choose how to complete a given objective, allowing for creativity and surprises, rather than heavily scripted events and tightly contained spaces traditionally used in this genre. An advanced AI system allows NPCs to react and fight realistically, see and hear others, and respond as a team. Rogue Warrior offers a new take on the multiplayer experience, with 10 gameplay modes and a system whereby maps are created using tiles that are selected by each team. Rogue Warrior's tiling system allows users to experience over 200 maps in both day and nighttime settings. In addition, the campaign features solo and on-the-fly cooperative play for up to four players, where anyone can join or leave an existing campaign game at any time without having to go to menus or save progress. In Rogue Warrior, you play Dick Marcinko, leader of an elite SEAL unit trapped behind enemy lines in North Korea on a covert mission to assess the threat posed by North Korea’s nuclear arsenal. When war breaks out between North and South Korea, you must try to lead your team back into South Korea while greatly outnumbered and with no support and limited resupply. Your journey will take you through a variety of never-before-seen environments inside of North Korea, including submarine pens, shipbreaker yards, prison camps, and more. |
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rogue warrior
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| Review Date: September 5, 2010 |
| Reviewer: Tammy J. Banks, |
| I love this game and have still a few more trophies to get but i love it |
Great game to pass the time!
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| Review Date: August 19, 2010 |
| Reviewer: Oh ok, |
OK, let's say you're a big game company. You've got a mascot - he's absolutely huge with "the kids." You've made a nice little chunk of change off your little guy, but the kids are wising up to the fact that every game you've put out has only had minimal improvements over the previous one, and they aren't buying your little guy like they used to. You've got too much riding on him to stop now - action figures, shirts, and don't forget the talk of a cartoon that your licensing department keeps tossing around. You need a new hook... a new style of game to get the kids right back where you want them. But at the same time, you really don't actually want to have to think up a new concept for a game. So you do what so many developers have done before you - you toss your mascot, his arch nemesis, and a bunch of other characters from your games into go-karts. Then you start designing tracks filled with weapon power-ups. Before you know it, you're shipping yet another Mario Kart clone into the marketplace! Hey, big win, right? For most of the developers out there, the answer is no. Most of the Mario Kart clones that have come out thus far have either added unwelcome elements to the gameplay or have just plain sucked at ripping off the original console kart game. Naughty Dog, however, has managed to create a Mario Kart clone that does everything right. While it has a Diddy Kong Racing-like adventure element to it, as well as a bit of a storyline, it rarely aspires to be more than a great mascot racing game.
All the puppety oddballs in the world of Crash Bandicoot are preparing for the big race. They've all got their go-karts, and they're furiously tuning them up in hopes of victory. So, of course, that's a perfect time for an alien invasion. This alien is Nitrous Oxide, and he decides to up the stakes a bit. If he wins the race, he also wins the planet. So its up to you, as Crash, Polar, Cortex, or any one of the other racers to stop ol' N2O from winning. Much like battles in the video for Michael Jackson's "Beat It" were fought with the dance, the battles in this game are fought through the race.
Beyond the game's adventure mode, you can also go right to arcade mode and participate in one of four cup circuits. There's also a battle mode, which puts you in an arena full of weapons. The battle mode also has a team option, allowing for all sorts of different matchups. The versus mode lets two to four players race against each other on any of the game's tracks.The gameplay may be vintage Mario Kart (yes, it even has the little "hit the gas right before the race starts" speed boost), but the game's track design is top-notch. Be it a well-placed patch of ice in your path or a giant barrel that rolls back and forth across the road, interesting obstacles will get in your way in each level. Between that and the game's uncompromising first-place finish requirement, you'll have to take the time to learn the tracks before you can win. Sometimes, though, you'll need to rely on a well-placed missile or bomb to help you squeak into the lead at the last possible second. The AI is reasonably good. It starts out not knowing exactly how or when to use each weapon, but by the third world, you'll have a tough time keeping up if you can't handle your weaponry properly.
The Crash Bandicoot series has always had pretty smooth graphics, updating with the times quite nicely, and CTR is really no exception. The environments are reasonably large, and they convey the cartoon-like attitude of the game very nicely. The music and sound effects also push the game's cartoon theme, but it's not too over the top, so the cutesy themes never really get shoved down your throat.
Crash Team Racing may seem like just a Mario Kart clone. And, with the exception of an additional mode or two and the superior track design, it is. But it's a great Mario Kart clone, and it succeeds where the likes of Mega Man, Bomberman, Diddy Kong, the Chocobo, and even Mario himself have failed. CTR has the staying power to convert people who haven't ever liked a mascot racing game, and it will definitely please Mario Kart fans with its many tracks and options.
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The "REAL DEAL SEAL" game!
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| Review Date: December 3, 2009 |
| Reviewer: James A. Morrow, Crescent City, CA United States |
Dick(the prick) Marcinko's new xbox game is sheer delight and terror.
Me and my 16 year old son have been playing the "World's at War" series. This game kicks butt and takes names! This game is not for the faint of heart. I highly recommend this to all spec-war wannabe's out there. And, Captain Marcinko, wherever you are, THANK YOU FOR SERVING OUR COUNTRY! |
OMG Dicky Marcinko's gotta' XBOX game. "...unit !ucking integrity..."
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| Review Date: December 3, 2009 |
| Reviewer: E. Berry, Lincoln Park, Michigan USA |
| I've followed the Rogue Warrior books since day one. In fact, I just finished Option Delta. I can't believe Dicky got himself a XBOX game. I wonder if he can still bench press that 400 some-odd lbs still. I sure can't wait to pick this one up and bring DOOM on tango's. Keep takin' to those dip-dunks Dicky!!! |
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